Learning in Virtual Worlds

In fall 2008, John Kane and Greg Ketcham began exploring classroom use of Second Life using borrowed space on the Monroe Community College island and virtual land that was purchased by John Kane. At the end of the spring 2008 semester, SUNY-Oswego acquired an island in Second Life. This island is now fully open for instructional use.

 

Some of the facilities available for classroom use include:

 

An art gallery (currently containing an exhibition of some of Richard Zakin's newest work):

 

A picture of the virtual art gallery at the SUNY-Oswego Second Life island.

 

A cinema showing microeconomics tutorial videos:

A picture of the virtual cinema on the SUNY-Oswego Second Life island

 

 

A 1930's style diner for small group and class meetings:

 

Picture of a diner on SUNY-Oswego Second Life island

 

An online tutoring center set up by Michael Regan:

 

An imagoe of the virtual tutoring center on the SUNY-Oswego Second Life island.

 

A virtual campus center, containing an ice rink (of course) with a rideable Zamboni, a pool, an air hockey table, a Whack-a-Mole game, a dance floor, and a stage for live music performances.

An image of the Second Life campus center for SUNY-Oswego

 

A small seminar/conference room with slide presenter:

 

Picture of a small seminar/conference room on the SUNY-Oswego Second Life island

 

A virtual classroom in the sky:

 

Picture of a large classroom on the SUNY-Oswego Second Life island

 

We also have a nice beach area with rideable jetskis and windsurf boards to relax at in between classes.

 

Beach area on the SUNY-Oswego Second Life island