A Beater "sees" that a bludger is next to him. The Beater hit the bludger in a random direction and moves to the space where the bludger occupied prior.
PCL>(display fw)
name: FW position: BEATER knowledge: neighbors are...
x: 3 y: 3 z: 5 occupied: B1
x: 4 y: 3 z: 5 occupied: empty
x: 3 y: 3 z: 6 occupied: empty
location: x: 4 y: 3 z: 6 occupied: FW
A look at the field before the hit ....
tier 3
FW sz ** GW GN nz nz
sz B1 ** HP ** nz nz
sz sz QU md ** nz nz
sz sz ** md ** nz nz
sz sz ** md ** nz nz
After the hit .....
tier 4
sz sz ** md ** nz nz
sz sz ** md ** OW nz
sz sz ** md ** B1 nz
sz sz ** md ** nz nz
sz sz ** AS ** nz nz
tier 3
sz sz ** GW GN nz nz
sz FW ** HP ** nz nz
sz sz QU md ** nz nz
sz sz ** md ** nz nz
sz sz ** md ** nz nz