About the Art Department

One of the select art departments to earn accreditation from the National Association of Schools of Art and Design, the Art Department at SUNY Oswego seeks students ready for demanding programs that offer opportunity for diversity and focus. We seek fearless students wanting to be among the select few that can understand where the world has been, define the world as it is today, and speculate on the world of tomorrow.

Our majors and programs train students for careers in many professions including studio art, graphic design, web design, multimedia, illustration, photography, ceramics, museum studies, expressive arts therapy, and arts management. Many students, especially those in the competitive Bachelor of Fine Arts program, go on to graduate studies, including in our Master of Arts Teaching program.

Facilities in Tyler Hall include two galleries and studios as diverse as ceramics, sculpture, printmaking, drawing, painting, photography, and foundation design. The building also houses a woodshop and digital imaging lab. The graphic design program in Lanigan Hall is close to the Center for Communication and Information Technology, and provides ready access to digital media labs, audio/video projects studio, and a portfolio preparation and framing studio.

Student groups like Arts Alive!, Break Thru Design, and the Student Art Exhibition Committee encourage exhibitions and field trips. Showcase opportunities include our annual juried exhibition, BFA exhibits each semester for those graduating and another for master of arts in teaching students. Student work attracts the campus, community and media to the galleries in Tyler Hall and at Oswego State Downtown, an extension of the College Book Store.

Our art and graphic design graduates work in wide variety of careers. Some go on to museums, galleries, advertising agencies, media companies, graphic design firms, and more. Others pursue self-employed studio work. They find opportunities in photography, illustration, digital design, information science, education, motion graphics, integrated media design, book arts and many other fields.